Cirrocumulus Castle
-------------------

WSAD and mouse.  Run around and blast as many ghosts as you can off Cirrocumulus Castle.  Watch out for THE SKULL.

Rather rougher round the edges than I'm used to releasing things.  Would be nice to have sfx, clouds, scoreboard etc. etc. but whatever, it is what it is.

Afraid it's rather inexpertly packaged too.  If you're having problems getting it to work:
	Do you have .NET framework installed?
	Do you have OpenAL (if not, or maybe not, use oalinst.exe)
	You can always email me to bug me about it: jonathan@ignika.com

Oh, and yeah, if you fancy mucking about with the editor:
	Tab switches between editor and game.
	Drag left mouse to select area.
	Mouse wheel to adjust height.
	Number keys pick texture.
	All edits are saved immediately to level.lvl (and loaded from there at next run).
	No control over ghost+skull spawns. Sorry.